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CLAWthing's report

(Mike Dewar) Well, another Dragonfire finally winds down, like a demented clockwork threshing machine after a bloodstained four-day rampage, covered in gore and the exhausted bodies of its victims...
[read the full report]

Demo games

(Mike Dewar) At Dragonfire, we always try to broaden your experiences. So, this Dragonfire, we did our best to introduce people to the joys of entrepreneurship and paranoia.

Entrepreneurship came in the form of the fastest-run Inspectres demo of all time, in which the players created characters, created an entire ghost-busting franchise branch and finished a case/mystery/extermination in under thirty minutes. For their next trick, they will attempt to finish a five minute White Wolf combat scene in under a half-an-hour.

The paranoia (not Paranoia, mind you), came from a demo of Conspiracy X, which was so secret I'm not even sure what it was about. But the players had fun, and the DM had fun (at their expense), so that appeared to work out all right.

Clearance

(Lucas Wheeler) In a lack of sleep induced haze, the module ran reasonably smoothly. There was massive destruction, large amounts of property damage. There was ruthless killing, civilians wantonly mowed down.

Everything seemed to go according to plan.

Best GM
Alistair Pearson
Runner-up
Mike Dewar
Best Player
Hendri Cawood
Best Team
Team (a side portion of) Steamturtle

Palace of Dreams, Palace of Glass

Best GM
Hendri Cawood
Runner-up
Alistair Pearson
Best Player
Caite
Best Team
Team Steamturtle

Gone

(Mike Dewar) Gone was well-received, thankfully. If I'd spent hours arguing with Conrad about architectural styling (so the PCs could break into a Realistic Location) and researching great art for the last 500 years (so the PCs could steal Realistic Things), and no one liked it, I might well have gone insane (but only after careful research into Realistic Mental Disorders).

Thanks to Gone's freeflow form, the robbery plans were many and varied: from Thurteam's 6-hour epic (complete with soundtrack), to violent bloodbaths, to kill-free stealthathons, to one group who actually skipped the robbery entirely and ended up making a small fortune through black-mailing the gallery owner. Six teams of six (DMs included) played the module, and some of them even got away with it.

Best GM
Alistair Pearson
Runner-up
Philip Anastasiadis
Best Player (Tie)
Stuart Winter and Adrianna Pinska
Best Team
Thurteem

In the City

(Philip Anastasiadis) This ran in 1/2/3 hours depending on which team you were in, so I'm guessing different players will have had radically different experiences of the module, but as I am currently writing this in a pleasantly unlynched condition I think it's fair to say that it all worked out in the end. It was more fun than a barrel of monkeys...

Best GM
Garrick van Onselen
Runner-up
Patrick Schreiber
Best Player
Stuart Winter (as a GIRL!)
Best Team
Thurteam

Resonance

(Brendan Quinlivan) Well, I can say that I was a little upset initially about the attendance for my module (only 3 teams), but that soon changed, thanks to Thurteam, Stuart, and Shaun. They all had a lot of "fun" by the looks of it, especially Michelle, who was most upset at her character (supposedly) dying, only to wake up on the landing and not submereged in mercury. I could only grin upon hearing Stuart screaming across the hall, and Shaun seemed to have his group in suspense. The "Guess The Plot/WTF" (TM) idea seemd to work fairly well, with several entries. I must congratulate Shaun/Dave for winning, and also Michelle/Schpat for ponderously sifting through the module, searching for clues in a very Sherlock Holmes fashion. Thanks to everyone for making it to the module, and giving me some glee. It's the reason I write these things...

PS: The "Send Brendan To Therapy" fund is now open, and donations would be very much appreciated. We don't want this man loose! Please help. Every donation counts! - The World At Large

Best GM
Stuart Winter
Runner-up
Philip Anastasiadis
Best Player (Tie)
Jason Burke
Best Team
Thurteam

Hush

Best GM
Alistair Pearson
Best Player
Shelagh Parry
Best Team
Thurteam

Card demos

(Tim Lawrance) There were a few games of Doomtown and L5R, and apparently one of each that did not involve only the demo organisers (Ryan, Yancke and myself). After the pizza order arrived the evening devolved into a Grand Munchkin session...

Munchkin

(Reuel Miller, local MiB) On the Sunday and Monday, I ran the Munchkin tournament. Since I was not given a dedicated time slot for the Munchkin tournament, I ran it along side the roleplaying modules... I then started the final [on Sunday], which went on for about half an hour before the comedy of errors was over...
[full report, including tournament rules]

Overall winner
Sed Martin

Magic the Gathering

(Philip Anastasiadis, DCI Judge) The Magic ran smoothly despite a dissapointing turnout. Although more than 50% of the attendants were from Stellenbosch first place went to UCT student Taahir Teladia. Thanks to Michelle W & Alex for helping set up the venue, and to Michele H & Ian for technology support.

First place
Taahir Teladia (UCT)

Twelfe Night

(Tim Lawrance and d@vid seaward) Twelfe Night ran very successfully at Dragonfire, with the players keying in to the emotional aspects of their characters, including our first time LARPer! Certain parties insisted that the next LARP d@vid writes must have happy, fluffy bunnies.

Players
Adrianna, Claire, Faheemah, Garrick, Graham, Jessica, Jo, Neil, Nenad, Rolf, Waynne
Photo gallery
gaming.inkwell.za.net/twelfe/innocence-gallery.html