Munchkin

The munchkin tournament will be run the Friday before Dragonfire at the Kramer Law Building from 18h00. The rules for the tournament are listed below. As with previous years, all available decks will be mixed together and split among the different tables. The actual tournament will last roughly 3 to 4 hours and will then be followed by a final.

So bone up on your skills and get ready to win at any cost. See you all there.

The following rules will apply for the Tournament:

  1. All games played to level 5 (this did not stop one game for lasting a touch over THREE hours), and there must be 4 players per game. You can play in as many games as you can, but only your top three finishes will count to your standings total
  2. Total effective level at the end of the last combat counts as your score. If you beat three monsters in your final combat, your actual level would count as 7 (assuming they were all worth one level; and then you can add your bonuses)
  3. If you won, you get an extra 5 levels
  4. You get the treasure from your last combat, and equip any items you can (if you have the empty slot, I treated it like equipping items during combat... So you could not get the win because you used the Mallet from Munchkin Fu, and then swop it for the Chainsaw from your backpack for extra levels)
  5. There were added rules for wearing a CLAWs t-shirt (if the logo was on the front, you could equip human only items regardless of your current race & if the logo was on the back you could equip an Elf only items, regardless of your current race), and for wearing a SchpatCON t-shirt (+1 to all die rolls... I am a co-ordinator of that con, so I wanted to help my con's main co-ordinator sell some old t-shirts)
  6. Top 4 people go into a final, where the winner of the final wins the tournament

The Munchkin Madness is all the fault of Reuel Miller, Cape Town's very own MiB